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| Interface Summary | |
|---|---|
| ActionPrototype | Contains prototype information for an action control. |
| Prototype | The basis on which a component can be formed, consisting of appropriate models and interfaces. |
| PrototypeProvider | An object that provides prototypes. |
| Class Summary | |
|---|---|
| AbstractActionPrototype | Abstract prototype information for an action control. |
| AbstractCompositeComponentPrototypeProvisionStrategy | Abstract strategy for keeping track of prototype providers and working with provisioned prototypes. |
| AbstractEnableablePrototype | Contains enableable prototype information, appropriate for a control, for example. |
| AbstractEnableableProxyPrototype<P extends Prototype & InfoModel & Enableable> | An enableable prototype that is a proxy for another enableable prototype. |
| AbstractMenuToolCompositeComponentPrototypeProvisionStrategy | Abstract strategy for keeping track of prototype providers and working with provisioned prototypes, merging them into a menu and/or a toolbar of a frame. |
| AbstractPrototype | Contains abstract prototype information for a component. |
| AbstractPrototypeProvider | An abstract implementation of a prototype provider. |
| AbstractPrototypeProvisionStrategy | Abstract strategy for keeping track of prototype providers and working with provisioned prototypes. |
| AbstractProxyPrototype<P extends Prototype & InfoModel> | Abstract prototype information that is a proxy for another prototype. |
| DefaultMenuToolPrototypeProvisionStrategy | The default strategy for keeping track of prototype providers and working with provisioned prototypes, merging them into a menu and/or a toolbar. |
| FrameMenuToolPrototypeProvisionStrategy | The default strategy for keeping track of prototype providers and working with provisioned prototypes, merging them into the current menu and/or a toolbar of a frame. |
| LabelPrototype | Contains prototype information for a label. |
| MenuPrototype | Contains prototype information for a menu. |
| NavigateActionPrototype | Action prototype that knows how to navigate. |
| PrototypeProvision<P extends Prototype> | Prototype provision information indicating order, hierarchy, and location for generated components. |
| ProxyActionPrototype | An action prototype that is a proxy for another action prototype. |
| TogglePrototype | A boolean value prototype which allows toggling between two boolean states. |
| ValuePrototype<V> | Contains prototype information for a value control. |
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